Abstract
How does the protagonist of a video game and their gender affect the player’s experience? Is it really possible for players outside the gender binary to reach verisimilitude with their protagonists? These are the questions Pero will be trying to answer across many contemporary games.
Recommended Citation
Pero, Nicole
(2018)
"Searching for Sliders: Gender Representation in Video Games,"
Proceedings of GREAT Day: Vol. 2017, Article 3.
Available at:
https://knightscholar.geneseo.edu/proceedings-of-great-day/vol2017/iss1/3
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